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Oikoumene, Appendix

Achaea
Fictional location, analogous to Greece.
Aegypti
Fictional location, analogous to Egypt.
Aigaion
Fictional sea and location, analogous to the Aegean Sea and the eastern shore. Can also refer to the region overall including Acheae and southern Liburnia.
Alashiya
Fictional location, analogous to Cyprus, demonym Alashiyan.
Arya
Fictional location, analogous to Persia.
Arzawa
Fictional location, analogous to Anatolia (Western Turkey).
Axios
Fictional river in Haemus, analogous to the Vardar River (Macedonia).
Basileia
Fictional kingdom, analogous to the Byzantine Empire (Eastern Roman Empire).
Bretonia
Fictional location, analogous to Britain.
Bretonians
The inhabitants of Bretonia, analogous to Britain.
Burgundia
Fictional location, analogous to Eastern France (Burgundy region).
Burgundians
The tribal inhabitants of Burgundia, analogous to Eastern France (Burgundy region).
Campaigns, Holy
A series of religiously motivated military campaigns driven by the struggle between Tsarigrad and Karlingrad for control over Ikosium, the central holy city of The Faith, combining political ambition with spiritual devotion.
Faith, The
The Faith is a fictional religion that developed separately from the Judeo-Christian traditions of Earth, in a world where the Roman Empire never became the dominant force in shaping Christianity. In this context, Christianity evolves alongside Islam as a “theological sibling,” blending elements of early Christianity, tribal Judaism, Egyptian mysticism, and Islamic devotional practices into a unified belief system. Rooted in Byzantine theological traditions rather than Roman legalism, it emphasizes cosmic balance, divine justice, and the afterlife, drawing from Abrahamic and ancient Egyptian spiritual concepts while incorporating structured prayer rituals and sacred hierarchies akin to Eastern Orthodoxy.
Francii
Fictional region within Gallia, analogous to the Franks of Northwest Europe.
Gallia
Fictional location, analogous to Gaul (modern-day France, parts of Belgium, Luxembourg, Switzerland, and northern Italy).
Gallians
The inhabitants of Gallia, analogous to Gaul (modern-day France, parts of Belgium, Luxembourg, Switzerland, and northern Italy).
Haemus
Fictional location, analogous to the Balkans.
Hispania Peninsula
Fictional location, analogous to the Iberian Peninsula (Spain & Portugal).
Ikosium
A fictional city located in the region of Numidia, analogous to Algiers in North Africa, and the spiritual heart of The Faith. As a key pilgrimage site housing sacred relics and temples, Ikosium holds immense religious and political significance, center of power contested during the Holy Campaigns.
Karl der Große’s
The ruler who brought Neustria into its golden age and lead the crusades. Analogous to Charlemagne.
Karlingrad
Fictional city, analogous to Aachen (Charlemagne’s Kingdom). (In Oikoumene, it would be Aachen, not London that rose to prominence.)
Karolinger
A noble dynasty in Neustria, analogous to the Carolingians of Earth, known for fostering an early military ethos that emphasized loyalty, martial prowess, and service to lords, which laid the groundwork for the fusion of nobility and knighthood in Gallia and beyond.
Liburnia
Fictional location, analogous to the Dalmatian Coast (Croatia).
Mazigh
The demonym for a nomadic people living in Numidia, analogous to the Imazighen peoples of North Africa.
Mesogeios
Fictional sea, analogous to the Mediterranean Sea.
Neustria
Fictional Kingdom, analogous to Charlemagne’s Kingdom (Central and Western Europe).
Numidia
Fictional location, analogous to Northern Algeria, Morocco, and Libya.
Oikoumene
The only known continent in The Waking World.
Rín
A river in the regions of Francii and Neustria, serving as a vital trade route and natural boundary that connects fertile valleys and strategic cities before emptying into the Mesogeios Sea.
Sahil
Fictional location, analogous to the Maghreb (coastal North Africa).
Skanne
The people of Thule, analogous to the people of Scandinavia.
Socii Territories
Fictional location, analogous to Italy/Roman Republic territories. (In Oikoumene, the area is significantly smaller and never rose to power, there was never a Roman Empire.)
Thule
Fictional location, analogous to Scandinavia.
Tsarigrad
Fictional city in Arzawa, analogous to Constantinople (Istanbul). (In Oikoumene, it would be Istanbul, not Rome that rose to prominence.)
Tervingi
A Gothic tribal group associated with a region of Tervingi in Haemus, analogous to the Visigoths.
Valdara
Fictional kingdom uniting Neustria and Basileia (no Earth analogue). Also known as "The Kingdom"
Væringjar
Skanne warriors from Thule became knights and soldiers in Tsarigrad and served in the Holy Crusades. Analogous to the Varangian Guard.
Wendland
Fictional location, analogous to Slavic regions (Poland & Eastern Europe).
Wends
The Slavic peoples inhabiting Wendland, analogous to Slavic regions (Poland and Eastern Europe).